File:TAS GBC Monsters, Inc. - 15 37.73

Description
A tool-assisted speedrun of Monsters, Inc. for the Gameboy Colour. The run starts off a little dull, but becomes more interesting once Mike gets involved a couple of minutes in.

Most of the run is just optimisation of the different actions and careful use of damage-boosts, but there are a few glitches, such as Mike being able to jump down through ledges. (Most of which can be seen in the factory level at 5:50)

It can definitely be improved, as I discovered a few small optimisations on the way through that I could apply more universally, such as Mike's can-toss being used to cancel landing cooldown. I also intend to neaten up the autoscrollers, and I'm pretty sure the last boss fight can be done faster.